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AI Insights · Timothy · April 2022

Top 5 3D Realistic Games on Android in Latin America Q1 2022

Discover the performance trends of the top 5 3D realistic games on Android in Latin America during the first quarter of 2022, with insights on downloads, revenue, and active users.

Top 5 3D Realistic Games on Android in Latin America Q1 2022

In the first quarter of 2022, the top 5 3D realistic games on the Android platform in Latin America exhibited notable performance trends. The data, sourced from Sensor Tower, offers insights into weekly downloads, revenue, and active users for these popular titles.

Free Fire by Garena International I saw its weekly revenue fluctuate, peaking at approximately $1M in late December 2021 and then experiencing a gradual decline to around $739K by the end of March 2022. Weekly downloads showed a mixed trend, initially hitting over 1.1M in late December and then falling to about 737K in early March, before rebounding to nearly 979K by the end of the quarter. Active users decreased from around 52.3M in December to about 41.4M by the end of March.

Free Fire MAX, another title from Garena International I, had its weekly revenue peak at $428K in late December, followed by fluctuations, ending the quarter at around $317K. Weekly downloads for Free Fire MAX started at 559K in late December, dipped to 310K in early March, and then increased to 454K by the end of March. Active users showed a slight decline from 2.88M in late December to approximately 2.39M by the end of March.

Call of Duty: Mobile Season 8 by Activision Publishing, Inc. experienced a peak in weekly revenue at $470K in late January, followed by a decline to about $214K in mid-March and a subsequent rise to $311K by the end of March. Weekly downloads started at 290K in late December, decreased to 233K in early March, and ended the quarter at approximately 229K. Active users dropped from 2.86M in late December to around 2.48M by the end of March.

PUBG MOBILE from Level Infinite had a peak weekly revenue of $168K in mid-January, with fluctuations throughout the quarter, ending at approximately $117K in late March. Weekly downloads showed a significant decline from 392K in mid-January to around 150K by the end of March. Active users also saw a slight decrease from 2.01M in mid-January to 1.60M by the end of March.

eFootball™ 2024 by KONAMI peaked in weekly revenue at $129K in mid-February, with fluctuations, ending at around $114K by the end of March. Weekly downloads started at 170K in late December, dipped to 94K in late February, and then increased to 139K by the end of March. Active users showed a decrease from 6.93M in late December to about 6.68M by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022